Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
bool UpdateOverlaps
(
const TOverlapArrayView * PendingOverlaps,
bool bDoNotifies,
const TOverlapArrayView * OverlapsAtEndLocation
)
Queries world and updates overlap tracking state for this component