USceneComponent::UpdateOverlaps

Queries world and updates overlap tracking state for this component

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Syntax

bool UpdateOverlaps
(
    const TOverlapArrayView * PendingOverlaps,
    bool bDoNotifies,
    const TOverlapArrayView * OverlapsAtEndLocation
)

Remarks

Queries world and updates overlap tracking state for this component

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss