Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
void DebugDrawClothing
(
FPrimitiveDrawInterface * PDI
)
Draw the currently clothing state, using the editor extender interface
Parameter |
Description |
---|---|
PDI |
The draw interface to use |