USkeletalMeshComponent::DebugDrawClothingTexts

Draw the currently clothing state, using the editor extender interface

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp

Syntax

void DebugDrawClothingTexts
(
    FCanvas * Canvas,
    const FSceneView * SceneView
)

Remarks

Draw the currently clothing state, using the editor extender interface

Parameters

Parameter

Description

Canvas

The canvas to draw the text on

SceneView

The view to project the text with

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