Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp |
void EvaluatePostProcessMeshInstance
(
TArray< FTransform > & OutBoneSpaceTransforms,
FCompactPose & InOutPose,
FBlendedHeapCurve & OutCurve,
const USkeletalMesh * InSkeletalMesh,
FVector & OutRootBoneTranslation,
FHeapCustomAttributes & OutAttributes
) const
Evaluates the post process instance from the skeletal mesh this component is using.