Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
const TMap< int32, FClothSimulData > & GetCurrentClothingData_GameThread() const
Get the current simulation data map for the clothing on this component. For use on the game thread and only valid if bWaitForParallelClothTask is true.