Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp |
UAnimInstance * GetLinkedAnimGraphInstanceByTag
(
FName InTag
) const
Returns the a tagged linked instance node. If no linked instances are found or none are tagged with the supplied name, this will return NULL.