USkeletalMeshComponent::GetLinkedAnimGraphInstancesByTag

Returns all tagged linked instance nodes that match the tag.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp

Syntax

void GetLinkedAnimGraphInstancesByTag
(
    FName InTag,
    TArray< UAnimInstance * > & OutLinkedInstances
) const

Remarks

Returns all tagged linked instance nodes that match the tag.

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