Deprecated
Function renamed, please use GetLinkedAnimGraphInstancesByTag
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
void GetSubInstancesByTag
(
FName InTag,
TArray< UAnimInstance * > & OutSubInstances
) const