| UPrimitiveComponent::LineTraceComponent()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
virtual bool LineTraceComponent
(
FHitResult & OutHit,
const FVector Start,
const FVector End,
const FCollisionQueryParams & Params
)
Trace a ray against just this component.
true if a hit is found
Parameter |
Description |
---|---|
OutHit |
Information about hit against this component, if true is returned |
Start |
Start location of the ray |
End |
End location of the ray |
Params |
Additional parameters used for the trace |