USkeletalMeshComponent::RegisterOnPhysicsCreatedDelegate

Register/Unregister for physics state creation callback

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp

Syntax

FDelegateHandle RegisterOnPhysicsCreatedDelegate
(
    const FOnSkelMeshPhysicsCreated & Delegate
)

Remarks

Register/Unregister for physics state creation callback

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