| UPrimitiveComponent::SetAllPhysicsRotation()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
Set the rotation of all bodies in this component. If a SkeletalMeshComponent, the root body will be changed to the desired orientation, and the same delta is applied to all other bodies.
Parameter |
Description |
---|---|
NewRot |
New orienatation for the body |