Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
Sets the Angular Motion Ranges for a named bone
Parameter |
Description |
---|---|
InBoneName |
Name of bone to adjust constraint ranges for |
Swing1LimitAngle |
Size of limit in degrees, 0 means locked, 180 means free |
TwistLimitAngle |
Size of limit in degrees, 0 means locked, 180 means free |
Swing2LimitAngle |
Size of limit in degrees, 0 means locked, 180 means free |