USkeletalMeshComponent::SetMorphTarget

Set Morph Target with Name and Value(0-1)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp

Syntax

void SetMorphTarget
(
    FName MorphTargetName,
    float Value,
    bool bRemoveZeroWeight
)

Remarks

Set Morph Target with Name and Value(0-1)

Parameters

Parameter

Description

bRemoveZeroWeight

: Used by editor code when it should stay in the active list with zero weight

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