USkeletalMeshComponent::ShouldRunClothTick

Returns whether we need to run the Cloth Tick or not.

Windows
MacOS
Linux

Override Hierarchy

USkeletalMeshComponent::ShouldRunClothTick()

UDebugSkelMeshComponent::ShouldRunClothTick()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp

Syntax

virtual bool ShouldRunClothTick() const

Remarks

Returns whether we need to run the Cloth Tick or not.

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