| USkinnedMeshComponent::ShouldUpdateTransform()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp |
Should update transform in Tick
: return true if need transform update. false otherwise.
Parameter |
Description |
---|---|
bLODHasChanged |
: Has LOD been changed since last time? |