Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp |
If this component has a valid MasterPoseComponent and has previously had its cloth bound to the MCP, this function will unbind the cloth and resume simulation.
Parameter |
Description |
---|---|
bRestoreSimulationSpace |
if true and the master pose cloth was originally simulating in world space, we will restore this setting. This will cause the master component to reset which may be undesirable. |