USkeletalMeshComponent::UpdateMeshForBrokenConstraints

Look up all bodies for broken constraints.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp

Syntax

void UpdateMeshForBrokenConstraints()

Remarks

Look up all bodies for broken constraints. Makes sure child bodies of a broken constraints are not fixed and using bone springs, and child joints not motorized.

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