bool bWaitForParallelClothTask
Whether we should stall the Cloth tick task until the cloth simulation is complete. This is required if we want up-to-date cloth data on the game thread, for example if we want to generate particles at cloth vertices.
bool bWaitForParallelClothTask
Whether we should stall the Cloth tick task until the cloth simulation is complete. This is required if we want up-to-date cloth data on the game thread, for example if we want to generate particles at cloth vertices.