Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
Include |
#include "Components/SkinnedMeshComponent.h" |
struct FMissingMasterBoneCacheEntry
Cached relative transform for slave bones that are missing in the master
Name | Description | ||
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CommonAncestorBoneIndex |
The index of the earliest common ancestor of the master mesh. |
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RelativeTransform |
Relative transform of the missing bone's ref pose, based on the earliest common ancestor this will be equivalent to the component space transform of the bone had it existed in the master. |
Name | Description | |
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FMissingMasterBoneCacheEntry() |
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FMissingMasterBoneCacheEntry ( |