Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
Include |
#include "Components/SkinnedMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp |
FQuat GetBoneQuaternion
(
FName BoneName,
EBoneSpaces::Type Space
) const
Get Bone Rotation in Quaternion
Quaternion of the bone
Parameter |
Description |
---|---|
BoneName |
Name of the bone |
Space |
0 == World, 1 == Local (Component) |