USkinnedMeshComponent::GetCurrentSkinWeightProfileName

Return the name of the Skin Weight Profile that is currently set otherwise returns 'None'

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Syntax

FName GetCurrentSkinWeightProfileName() const

Remarks

Return the name of the Skin Weight Profile that is currently set otherwise returns 'None'

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