Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
Include |
#include "Components/SkinnedMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp |
const TArray< TWeakObjectPtr< USkinnedMeshComponent > > & GetSlavePoseComponents() const
Return current active list of slave components