USkinnedMeshComponent::GetSocketByName

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp

Syntax

USkeletalMeshSocket const * GetSocketByName
(
    FName InSocketName
) const

Returns

SkeletalMeshSocket of named socket on the skeletal mesh component, or NULL if not found.

Parameters

Parameter

Description

InSocketName

The name of the socket to find

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