USkinnedMeshComponent::SetMasterPoseComponent

Set MasterPoseComponent for this component

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp

Syntax

void SetMasterPoseComponent
(
    USkinnedMeshComponent * NewMasterBoneComponent,
    bool bForceUpdate
)

Remarks

Set MasterPoseComponent for this component

Parameters

Parameter

Description

NewMasterBoneComponent

New MasterPoseComponent

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