Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
Include |
#include "Components/SkinnedMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp |
void SetMasterPoseComponent
(
USkinnedMeshComponent * NewMasterBoneComponent,
bool bForceUpdate
)
Set MasterPoseComponent for this component
Parameter |
Description |
---|---|
NewMasterBoneComponent |
New MasterPoseComponent |