USkinnedMeshComponent::SetSyncLOD

Sets what is synced LOD by 0 based index

Windows
MacOS
Linux

Override Hierarchy

ILODSyncInterface::SetSyncLOD()

USkinnedMeshComponent::SetSyncLOD()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp

Syntax

virtual void SetSyncLOD
(
    int32 LODIndex
)

Remarks

Sets what is synced LOD by 0 based index

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