Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
Include |
#include "Components/SkinnedMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp |
Allows hiding of a particular material (by ID) on this instance of a SkeletalMesh.
Parameter |
Description |
---|---|
MaterialID |
Index of the material show/hide |
bShow |
True to show the material, false to hide it |
LODIndex |
Index of the LOD to modify material visibility within |