Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h |
Include |
#include "Components/SplineComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp |
FQuat GetQuaternionAtSplineInputKey
(
float InKey,
ESplineCoordinateSpace::Type CoordinateSpace
) const
Get quaternion corresponding to rotation along spline at the provided input key value