USplineComponent::GetTransformAtSplinePoint

Get the transform at spline point

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h

Include

#include "Components/SplineComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp

Syntax

FTransform GetTransformAtSplinePoint
(
    int32 PointIndex,
    ESplineCoordinateSpace::Type CoordinateSpace,
    bool bUseScale
) const

Remarks

Get the transform at spline point

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