Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h |
Include |
#include "Components/SplineComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp |
void SetLocationAtSplinePoint
(
int32 PointIndex,
const FVector & InLocation,
ESplineCoordinateSpace::Type CoordinateSpace,
bool bUpdateSpline
)
Move an existing point to a new location