USplineComponent::SetLocationAtSplinePoint

Move an existing point to a new location

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h

Include

#include "Components/SplineComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp

Syntax

void SetLocationAtSplinePoint
(
    int32 PointIndex,
    const FVector & InLocation,
    ESplineCoordinateSpace::Type CoordinateSpace,
    bool bUpdateSpline
)

Remarks

Move an existing point to a new location

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