USplineMeshComponent::MarkSplineParamsDirty

Windows
MacOS
Linux

Deprecated

  • This method has been renamed to UpdateRenderStateAndCollision, but use of UpdateMesh is preferred

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h

Include

#include "Components/SplineMeshComponent.h"

Syntax

void MarkSplineParamsDirty()

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