| ULightComponent::AffectsBounds()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SpotLightComponent.h |
Include |
#include "Components/SpotLightComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SpotLightComponent.cpp |
virtual bool AffectsBounds
(
const FBoxSphereBounds & InBounds
) const
Test whether the light affects the given bounding volume.
True if the light affects the bounding volume
Parameter |
Description |
---|---|
Bounds |
The bounding volume to test. |