UStaticMeshComponent::GetStreamingRenderAssetInfo

Get the StreaminTexture data.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h

Include

#include "Components/StaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp

Syntax

virtual void GetStreamingRenderAssetInfo
(
    FStreamingTextureLevelContext & LevelContext,
    TArray< FStreamingRenderAssetPrimitiveInfo > & OutStreamingRenderAssets
) const

Remarks

Get the StreaminTexture data.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss