Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
Include |
#include "Components/StaticMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp |
Get the memory used for texture-based light and shadow maps of the given width and height
Parameter |
Description |
---|---|
InWidth |
The desired width of the light/shadow map |
InHeight |
The desired height of the light/shadow map |
OutLightMapMemoryUsage |
The resulting lightmap memory used |
OutShadowMapMemoryUsage |
The resulting shadowmap memory used |