UStereoLayerComponent::SetLeftTexture

Change the texture displayed on the stereo layer for left eye, if stereoscopic layer textures are supported on the platform.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h

Include

#include "Components/StereoLayerComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/StereoLayerComponent.cpp

Syntax

void SetLeftTexture
(
    UTexture * InTexture
)

Remarks

Change the texture displayed on the stereo layer for left eye, if stereoscopic layer textures are supported on the platform.

Parameters

Parameter

Description

InTexture

new Texture2D

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