UStereoLayerShapeCylinder

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h

Include

#include "Components/StereoLayerComponent.h"

Syntax

class UStereoLayerShapeCylinder : public UStereoLayerShape

Variables

Name Description

Public variable

int

 

Height

Height of the stereo layer cylinder

Public variable

float

 

OverlayArc

Arc angle for the stereo layer cylinder

Public variable

float

 

Radius

Radial size of the rendered stereo layer cylinder

Constructors

Name Description

Public function

UStereoLayerShapeCylinder()

Functions

Name Description

Public function

void

 

SetHeight

(
    int InHeight
)

Public function

void

 

SetOverlayArc

(
    float InOverlayArc
)

Public function

void

 

SetRadius

(
    float InRadius
)

Overridden from UStereoLayerShape

Name Description

Public function Virtual

void

 

ApplyShape

(
    IStereoLayers::FLayerDesc& LayerDe...
)

Public function Virtual

void

 

DrawShapeVisualization

(
    const FSceneView* View,
    FPrimitiveDrawInterface* PDI
)

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