UpdateAllPrimitiveSceneInfosForSingleComponent

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp

Syntax

void UpdateAllPrimitiveSceneInfosForSingleComponent
(
    UActorComponent * InComponent,
    TSet< FSceneInterface * > * InScenesToUpdateAllPrimitiveSceneInfosForBatching
)

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