Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SceneManagement.cpp |
float ComputeBoundsDrawDistance
(
const float ScreenSize,
const float SphereRadius,
const FMatrix & ProjMatrix
)
Computes the draw distance of a given sphere bounds in the given view with the specified screen size.
float - The draw distance calculated
Parameter |
Description |
---|---|
ScreenSize |
The screen size (as computed by ComputeBoundsScreenSize) |
SphereRadius |
Radius of the sphere to use to calculate screen coverage |
ProjMatrix |
The projection matrix used to scale screen size bounds |