DataTableUtils::GetStructPropertyNames

Util to get all property names from a struct.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/DataTableUtils.h

Include

#include "DataTableUtils.h"

Source

/Engine/Source/Runtime/Engine/Private/DataTableUtils.cpp

Syntax

namespace DataTableUtils
{
    TArray< FName > DataTableUtils::GetStructPropertyNames
    (
        UStruct * InStruct
    )
}

Remarks

Util to get all property names from a struct.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss