UDeviceProfile::PostReloadConfig

Need to add missing entries in TextureLODGroups to match enum TextureGroup when the device profile is reloaded

Windows
MacOS
Linux

Override Hierarchy

UObject::PostReloadConfig()

UDeviceProfile::PostReloadConfig()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfile.h

Include

#include "DeviceProfiles/DeviceProfile.h"

Syntax

virtual void PostReloadConfig
(
    class FProperty * PropertyThatWasLoaded
)

Remarks

Need to add missing entries in TextureLODGroups to match enum TextureGroup when the device profile is reloaded

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