DrawDebugFloatHistory

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

DrawDebugFloatHistory

(
    UWorld const& WorldRef,
    FDebugFloatHistory const& FloatHis...,
    FTransform const& DrawTransform,
    FVector2D const& DrawSize,
    FColor const& DrawColor,
    bool const& bPersistent,
    float const& LifeTime,
    uint8 const& DepthPriority
)

Draws a 2D Histogram of size 'DrawSize' based FDebugFloatHistory struct, using DrawTransform for the position in the world.

Public function

void

 

DrawDebugFloatHistory

(
    UWorld const& WorldRef,
    FDebugFloatHistory const& FloatHis...,
    FVector const& DrawLocation,
    FVector2D const& DrawSize,
    FColor const& DrawColor,
    bool const& bPersistent,
    float const& LifeTime,
    uint8 const& DepthPriority
)

Draws a 2D Histogram of size 'DrawSize' based FDebugFloatHistory struct, using DrawLocation for the location in the world, rotation will face camera of first player.

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