Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawFlatArrow
(
class FPrimitiveDrawInterface * PDI,
const FVector & Base,
const FVector & XAxis,
const FVector & YAxis,
FColor Color,
float Length,
int32 Width,
const FMaterialRenderProxy * MaterialRenderProxy,
uint8 DepthPriority,
float Thickness
)
Draws a flat arrow with an outline.
Parameter |
Description |
---|---|
PDI |
Draw interface. |
Base |
Base of the arrow. |
XAxis |
X alignment axis to draw along. |
YAxis |
Y alignment axis to draw along. |
Color |
Color of the circle. |
Length |
Length of the arrow, from base to tip. |
Width |
Width of the base of the arrow, head of the arrow will be 2x. |
MaterialRenderProxy |
Material to use for render |
DepthPriority |
Depth priority for the circle. |
Thickness |
Thickness of the lines comprising the arrow x-axis is from point 0 to point 2 y-axis is from point 0 to point 1 6 /\ / \ / \ 4_2 3_5 | | 0__1 |