Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawWireDiamond
(
class FPrimitiveDrawInterface * PDI,
const FMatrix & DiamondMatrix,
float Size,
const FLinearColor & InColor,
uint8 DepthPriority,
float Thickness
)
Draws a wireframe diamond.
Parameter |
Description |
---|---|
PDI |
Draw interface. |
DiamondMatrix |
Transform Matrix for the diamond. |
Size |
Size of the diamond. |
InColor |
Color of the diamond. |
DepthPriority |
Depth priority for the diamond. |
Thickness |
How thick to draw diamond lines |