DrawWireDiamond

Draws a wireframe diamond.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp

Syntax

void DrawWireDiamond
(
    class FPrimitiveDrawInterface * PDI,
    const FMatrix & DiamondMatrix,
    float Size,
    const FLinearColor & InColor,
    uint8 DepthPriority,
    float Thickness
)

Remarks

Draws a wireframe diamond.

Parameters

Parameter

Description

PDI

Draw interface.

DiamondMatrix

Transform Matrix for the diamond.

Size

Size of the diamond.

InColor

Color of the diamond.

DepthPriority

Depth priority for the diamond.

Thickness

How thick to draw diamond lines

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss