EDynamicEmitterType

Dynamic particle emitter types

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Syntax

enum EDynamicEmitterType
{
    DET_Unknown      = 0,
    DET_Sprite,
    DET_Mesh,
    DET_Beam2,
    DET_Ribbon,
    DET_AnimTrail,
    DET_Custom,
}

Values

Name

Description

DET_Unknown

DET_Sprite

DET_Mesh

DET_Beam2

DET_Ribbon

DET_AnimTrail

DET_Custom

Remarks

Dynamic particle emitter types

These are serialized out for particle replay data, so be sure to update all appropriate when changing anything here.

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