Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/GameDelegates.h |
Include |
#include "GameDelegates.h" |
enum EGameDelegates_SaveGame
{
MaxSize,
Icon,
Title,
SubTitle,
Detail,
}
Name |
Description |
---|---|
MaxSize |
|
Icon |
|
Title |
|
SubTitle |
|
Detail |
Collection of delegates for various components to call into game code