ELightComponentType

Different light component types

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneTypes.h

Include

#include "SceneTypes.h"

Syntax

enum ELightComponentType
{
    LightType_Directional    = 0,
    LightType_Point,
    LightType_Spot,
    LightType_Rect,
    LightType_MAX,
    LightType_NumBits        = 2,
}

Values

Name

Description

LightType_Directional

LightType_Point

LightType_Spot

LightType_Rect

LightType_MAX

LightType_NumBits

Remarks

Different light component types

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