Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
enum ELightInteractionType
{
LIT_CachedIrrelevant,
LIT_CachedLightMap,
LIT_Dynamic,
LIT_CachedSignedDistanceFieldShadowMap2D,
LIT_MAX,
}
Name |
Description |
---|---|
LIT_CachedIrrelevant |
|
LIT_CachedLightMap |
|
LIT_Dynamic |
|
LIT_CachedSignedDistanceFieldShadowMap2D |
|
LIT_MAX |
The types of interactions between a light and a primitive.