EMaterialShaderPrecompileMode

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Syntax

enum EMaterialShaderPrecompileMode
{
    None,
    Background,
    Synchronous,
    Default        = Background,
}

Values

Name

Description

None

Background

Synchronous

Default

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