Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
enum EParticleDetailMode
{
PDM_Low,
PDM_Medium,
PDM_High,
PDM_MAX,
}
Name |
Description |
---|---|
PDM_Low |
|
PDM_Medium |
|
PDM_High |
|
PDM_MAX |
Detail mode for scene component rendering.