Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneView.h |
Include |
#include "SceneView.h" |
enum ESecondaryScreenPercentageMethod
{
NearestSpatialUpscale,
LowerPixelDensitySimulation,
}
Name |
Description |
---|---|
NearestSpatialUpscale |
Helpful to work on aliasing issue on HighDPI monitors. |
LowerPixelDensitySimulation |
Upscale to simulate smaller pixel density on HighDPI monitors. |
Method used for second screen percentage method, that is a second spatial upscale pass at the very end, independent of screen percentage show flag.