ESequencerState

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Syntax

enum ESequencerState
{
    ESS_None,
    ESS_Paused,
    ESS_Playing,
}

Values

Name

Description

ESS_None

ESS_Paused

ESS_Playing

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